If and only if you are not facing the dropped weapon, exiting the green zone will begin the despawn timer. Green Zone: Staying in the green zone radius (about 1 Wraith length) from a dropped weapon will not begin the dropped weapon's despawn timer under any circumstance. (more below) the only way to reset the despawn timer is to pick up the weapon While holding the same weapon, pick up more ammo for that weapon for a weapon cabinet/pad and the weapon from the cabinet/pad will despawnģ. Use up all the ammo (and keep holding it if you may)Ģ. To despawn a weapon from the map you can either:ġ. (same logic applies to vehicle- and equipment pads) In ranked modes there aren't more than 1 weapon possible per cabinet. the weapons Mangler/Disruptor/Plasma Pistol, then one of those weapons will be chosen to spawn in that cabinet for the duration of that match. In Halo Infinite the weapons, equipment and vehicles spawn in cabinets/pads that in Arena and BTB modes can have more than 1 weapon chosen from the pool once the match loads. If you pick up the previous weapon any time shorter than 15 seconds apart from the new respawn, it will respawn again after its static timer + the time under 15 seconds e.g. If you have yet to pick up a weapon that is about to have its static respawn timer run out, you can pick up the previous weapon 15 seconds before the new one would spawn in its place so you will get the same weapon twice 15 seconds apart. This mimics the Halo CE weapon spawn system. In other words, the weapon will spawn at a specific time during the game and will keep spawning when its respawn time has passed, even if you have the weapon in hand. The Static respawn Weapons ( underlined in this guide) have a static timer that begins right after the the match starts and will continue on a linear timer without interruption. (same logic applies to the Wasp in Highpower, when it gets destroyed)
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